| Cost |
Name |
| 3 |
AK: The Middle East 15- |
| 3 |
AK: Shropshire 15- |
| 2 |
Animal Handler (Equines) 13- |
| 3 |
Bureaucratics 13- |
| 3 |
CK: Shrewsbury 15- |
| 0 |
Climbing 8- |
| 3 |
Concealment 15- |
| 3 |
Conversation 13- |
| 3 |
Criminology 15- |
| 3 |
Deduction 15- |
| 3 |
Forensic Medicine 15- |
| 3 |
Interrogation 13- |
| 3 |
Linguist |
| 1 |
1) Language: Arabic (fluent conversation) |
| 3 |
2) Language: English (completely fluent; literate) |
| 2 |
3) Language: Latin (fluent conversation; literate) |
| 0 |
4) Language: Welsh (idiomatic; literate) |
| 3 |
Paramedics 15- |
| 3 |
Persuasion 13- |
| 3 |
Herbalist 15- |
| 2 |
PS: Monk 11- |
| 3 |
Riding 12- |
| 3 |
Scholar |
| 2 |
1) KS: Diseases 15- |
| 2 |
2) KS: Herbs 15- |
| 2 |
3) KS: Local Botany 15- |
| 1 |
4) KS: Medicines 11- |
| 2 |
5) KS: The Catholic Religion 15- |
| 3 |
Shadowing 15- |
| 3 |
Stealth 12- |
| 3 |
Streetwise 13- |
| 4 |
Survival (Temperate/Subtropical, Desert) 15- |
| 3 |
WF: Common Melee Weapons, Staffs |
| 10 |
+2 with HTH Combat |
| 93 |
Total Skills Cost |
| Cost |
Name |
| 10 |
Contact: Prior of St. Peter and St. Paul (Contact has access to major institutions, Contact has significant Contacts of his own, Contact has useful Skills or resources, Very Good relationship with Contact) 14- |
| 9 |
Contact: Sheriff of Shropshire (Contact has significant Contacts of his own, Contact has useful Skills or resources, Very Good relationship with Contact) 14- |
| 5 |
Follower: Novice Monk/Herbalist Assistant |
| 24 |
Total Perks Cost |
|
|
| Cost |
Power |
END |
| 3 |
Healing Herbs: Healing BODY 2d6, 16 Charges (+0); Extra Time (1 Hour, Character Requires Bedrest, -3 1/4), OAF Expendable (Focus: Various Herbs; Difficult to obtain new Focus; -1 1/4), Requires A Herbist Skilll Roll (-1/2), Gestures: Requires Special Preperation (-1/4) | [16] |
| 3 |
Total Powers Cost |
| Cost |
Maneuver |
|
Weapons Combat |
| 5 |
1) All-Out: 1/2 Phase, +1 OCV, -2 DCV, Weapon +4 DC Strike |
| 4 |
2) Attack: 1/2 Phase, +0 OCV, +2 DCV, Weapon +2 DC Strike |
| 4 |
3) Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove |
| 4 |
4) Defend: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort |
| 5 |
5) Probe: 1/2 Phase, +1 OCV, +3 DCV, Weapon Strike |
| 4 |
6) Resist: 1/2 Phase, +0 OCV, +0 DCV, 25 STR to resist Shove; Block, Abort |
| 4 |
7) Shove: 1/2 Phase, +0 OCV, +0 DCV, 25 STR to Shove |
| 1 |
8) Weapon Element: Shields |
| 0 |
9) Weapon Element: Blades |
| 31 |
Total Martial Arts Cost |
|